As athletes across the globe embark on a new year, looking to shed some festive excess built up over the Christmas holidays, the team at virtual cycling platform Zwift has shared some of Zwift’s impressive stats for 2017. The company notes that virtual cycling has very much become a reality, with Zwifters managing to log over 122 million miles in 2017.
A breakdown of the global numbers can be found below:
- 122,140,586 miles (196,582,313 km) were logged on Zwift last year. As the team at Zwift notes, ‘That would get us to Mars and back. Twice.’
- Zwifters climbed almost 6 billion feet (1.8 billion metres). ‘That’s enough to go to the moon more than five times.’
- Riders produced 11,371,782,534 watt-hours. Enough to power LA for 17 days.
- Zwifters burned enough calories to show 14,368,536 pizza slices who the boss is!
- Zwifters averaged 820 feet (250m) of climbing per ride and 17.5 miles (28km) per session. 62,691 metric centuries and 10,953 imperial centuries were logged last year.
- Zwifters in Ontario, Vienna and Hamburg ride farther than Zwifters in any other city per ride.
- Zwifters in cycling-crazy Copenhagen produce more watts on average than Zwifters anywhere else.
- And fellow Zwifters shared 10 million Ride Ons (a thumbs up given for a rider’s efforts).
Zwifters in the UK have racked up some pretty impressive figures:
- UK Zwifters covered a total distance of 21,940,542 miles in 2017
- This included a total elevation of 319,476,855 metres with 1,821,196 Ride Ons received.
Built on a long-standing passion for the sport of cycling, Zwift is a company of dedicated cyclists that also happen to be experienced software and video game developers. Combining that passion and understanding of the cycling world, Zwift adds that it is ‘the first company to use massive multiplayer gaming technology to bring the outdoor cycling experience indoors’.
Athletes from around the globe can ride with each other in rich, 3D generated worlds simply by connecting their existing devices (e.g. trainers, power meters, heart rate monitors, etc) wirelessly via open industry standard ANT+ or BLE. From structured workouts and training plans to friendly competition and casual group rides, Zwift is building ‘a community of like-minded athletes united in the pursuit of a better indoor cycling experience’.







